Monday, January 23, 2012

Indie Game: The Movie - Mixed Feelings

As the title says, I'm having some mixed feelings about the new Indie Game: The Movie.

On the one hand I'm looking forward to seeing it & am happy for the opportunity to see a glimpse into the lives and creative process of the interviewed indies, but on the other we have an almost two hour film about indie games that focuses on three extremely successful teams and their games:

Edmund McMillen and Tommy Refenes with Super Meat Boy, Phil Fish with FEZ and Jonathan Blow with Braid (was Notch not available?).

I admire all of these people (and had a blast talking to Edmund on Roguelike Radio) but the indie games movement is about more than just a handful of "super indies" and it seems (I haven't watched the movie yet as it hasn't shown in Vienna) that two hours would be long enough to cover a bit more ground than just the (rightfully!) really famous ones.

That said, I'm still happy this movie was made & will go out to see it as soon as I can.



  1. You're right. It's obviously good that there is such a movie at all but in its particular form it pretty much helps making the gap between less known (but often not less amazing) indie titles and the commercial hits bigger.

  2. I begrudgingly agree. While I think it's awesome the indie scene is getting such exposure, as nachtfischer mentioned the gap between the have and the have-nots widens. I suppose this inevitably happens in any art medium. (indie music, indie film, etc)

    I'm not sure the alternative would be much better... once you create a commercially successful game, you're kicked out of the spotlight to fade back into obscurity. I really don't know what the solution is.

  3. Is Fez "rightfully" really famous at this point? It's an interesting idea, but I have no clue whether it's a good game.

  4. That's kind of not the point Laurie - all I meant by that is that I don't resent the developers their fame.

  5. i want to see it they should show it in vienna;)

  6. That's why I didn't see it yet. But I'll definitely do it, one day.