Cardinal Quest now has only one month left on 8-Bit Funding. With $4,176 out $6,000 financed, the prospects are looking good.
Yesterday evening we've had a little farewell party at the office and I am now officially back into indiedom. This isn't the first time I've tried doing the indie thing, but now I'm entering the game with a lot more experience, contacts & even pre-orders for my upcoming game!
The 8BF money should be enough to cover my expenses for the next 2 months as well as pay for some of the stuff I'm contracting out (music & sound effects are the biggest on that list, then there's some more art & a bunch of PR/marketing stuff).
Corey has been laboring on fixing up a haXe port of flixel for the past couple of days, as well as adding some tweening support.
We're going to test the waters with haxe and the new lib in the upcoming 7DRL Challenge that is conveniently starting this Friday (talk about good timing!). I will most likely be working on the game while Corey continues working on the engine.
Hopefully everything will work out smoothly & we could then continue to use the same basic code for Cardinal Quest's new version.